Xcode์์ ์ ๊ณตํ๋ ๊ธฐ๋ณธ ์์ด์ฝ ์ฌ์ฉํ๊ธฐ!
์๋์ ๊ฐ์ด ์ด๋ฏธ์ง ๋ทฐ์์ ๊ธฐ๋ณธ System ์ด๋ฏธ์ง๋ฅผ ์ฌ์ฉํ ๋, ์ด๋ค ์ด๋ฏธ์ง๋ค์ด ์๋์ง ํ์ธํ๋ ๋ฐฉ๋ฒ์ ๋๋ค. ๐

๐ SF Symbols ์ฑ ๋ค์ดํ๊ธฐ
https://developer.apple.com/sf-symbols/
SF Symbols - Apple Developer
With nearly 4,500 symbols, SF Symbols is a library of iconography designed to integrate seamlessly with San Francisco, the system font for Apple platforms.
developer.apple.com
์คํํ๋ฉด ์๋์ ๊ฐ์ด ์ด๋ฏธ์ง ๋ณ๋ก ์ด๋ฆ ํ์ธ ๊ฐ๋ฅ!!

๐ image view์ ์ฝ๋๋ก ์ ์ฉํ๊ธฐ
UIImage์ systemName ์์ฑ ์ฌ์ฉํ์ฌ ํด๋น ์ด๋ฏธ์ง ์ด๋ฆ ๋ฃ๊ธฐ!
@IBOutlet weak var firstStar: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
firstStar.image = UIImage(systemName: "star.fill")
}
๊ด๋ จ Link
Find all available images for Image(systemName:) in SwiftUI
Where can I find all the system images that are available in the initializer Image(systemName:)? I've only been using "chevron" and "star.fill" so far, as discovered in Apple's
stackoverflow.com